Town: Tojê-lêmê Fêqê

Tojê-lêmê Fêqê

Tojê-lêmê Fêqê
Example Iron Elven architecture.
StateUnion of Engineers
ProvenceSihîlêsê Zone
RegionWin Keslè Forest
Founded1003
Community LeaderCity Manager Brîrêg̈ Trthepí
Area4 km2 (1 mi2)
Average Yearly Temp28°C (82°F)
Average Elevation5362 m (17591 ft)
Average Yearly Precipitation278 cm/y (109 in/y)
Population1079
Population Density269 people per km2 (1079 people per mi2)
Town AuraConjuration
Naming
Native nameTojê-lêmê Fêqê
Pronunciation/ˈtoʤɘ/ /ˈlɘmɘ/
Direct Translation[cool (fashionable); casual] [chin]
Translation[Not Yet Translated]

Tojê-lêmê Fêqê (/ˈtoʤɘ/ /ˈlɘmɘ/ [cool (fashionable); casual] [chin]) is a temperate Town located in the Sihîlêsê Zone of the Union of Engineers.

The name Tojê-lêmê Fêqê is derived from the Iron Elvish language, as Tojê-lêmê Fêqê was founded by Gèsi Glkdsheg̈, who was culturaly Iron Elven.

Climate

Tojê-lêmê Fêqê has a yearly average temperature of 28°C (82°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a pleasant 25°C (77°F). Tojê-lêmê Fêqê receives an average of 278 cm/y (109 in/y) of precipitation, most of which comes in the form of rain during the summer. Tojê-lêmê Fêqê covers an area of nearly 4 km2 (1 mi2), and an average elevation of 5362 m (17591 ft) above sea level.

Overview

Tojê-lêmê Fêqê was founded durring the early 11th century, by Gèsi Glkdsheg̈. The establishment of Tojê-lêmê Fêqê suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Tojê-lêmê Fêqê was built using the conventions of Iron Elven durring the early 11th century. Naturaly, all settlmentss have their own look to them, and Tojê-lêmê Fêqê is no diffrent. The town's buildings feature timber and earth construction, with most buildigns first floors resembling mounds of earth, with subsequent floors appearing as elaborate log cabins, with each building forming a tiered pyramid of sorts fromed from the stack of rectangular, peek roofed cabins. Most wooden bracing, support, and trim is carved with decorative knotwork, and the larger structures even feature painted trim which emphasises the knotwork.

Tojê-lêmê Fêqê is was constructed arround several restrictive paverstone mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The town sits behind a stone-renforced palisade wall, with stone gatehouses and timber drawbridges for their trench. Tojê-lêmê Fêqê's would-be-castle fortifications are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

A look around Tojê-lêmê Fêqê has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scutteling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s everything together. Regardless, you do not feel it would be wise to remain in Tojê-lêmê Fêqê long.

Civic Infrastructure

Tojê-lêmê Fêqê has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Tojê-lêmê Fêqê.

Tojê-lêmê Fêqê has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Tojê-lêmê Fêqê has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Tojê-lêmê Fêqê has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Tojê-lêmê Fêqê's public wards, blessings, and other arcane systems.

Tojê-lêmê Fêqê has a first rate hospital which caters to anyone in need of long term medical care.

Tojê-lêmê Fêqê has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Tojê-lêmê Fêqê has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Tojê-lêmê Fêqê's chapel was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..

In Tojê-lêmê Fêqê during thunderstorms, with each flash of lightning, everyone sees different monsters from the corner of their eyes.

The Skunk near Tojê-lêmê Fêqê are known to be a mutant strain of the creature.

Tojê-lêmê Fêqê's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves ritual combat to channel Conjuration energies of tier 3 via guttural bellowing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 4402 m2
    • Cattle and Similar Creatures: 269
    • Poultry: 3237
    • Swine: 215
    • Sheep: 10
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 107

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 3
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 1
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 5
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 3
  • Housemaids: 6
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 1
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 3
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 13
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 5
  • Military Officers: 3

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 2
  • Playwrights: 1
  • Wood Carvers: 4
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 3
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

330 of Tojê-lêmê Fêqê's population work within a Foundational Occupation.

674 of Tojê-lêmê Fêqê's population do not work in a formal occupation, but do contribute to the local economy. 75 (7%) are noncontributers.

Points of Interest

Tojê-lêmê Fêqê's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.

POI

History

A vast influx of newcomers over the last (28961 % 6)+1 years has greatly spiked Tojê-lêmê Fêqê's population. They may have been drawn by economic opportunities, or fled some pursuing peril, or been forcibly moved there by a ruler who wanted to dilute the existing native cohesion. The natives may not have the resources or opportunities to integrate these newcomers, and it may be that the new population has no desire to stay longer than is necessary.

In time immemorial, reportedly some time during the late 2nd century the Kami ended a drought plaguing Tojê-lêmê Fêqê. One of Tojê-lêmê Fêqê's local festivals commemorates this miracle.

History